Post by Lost Digi Girl on Sept 17, 2004 17:26:52 GMT -5
Although this guide is aimed directly at message board RPing, it can be helpful for normal writing and other RPing. I will usually use Hidimon/DF characters and copied posts as examples, but other cases may occur.
I've divided it up into four main parts. Suggestions to help your main person, the general situation, added details, and expections to everything.
--------------------------------------------------------------------------------
1. Rendering---(Show, not tell)
Basicly, giving detailed details and explaining every action and event. Making it clear to anyone who reads it, so they can have a completely clear picture of exactly what is going on.
EX-(bad rendering) Brian hunts for a stick
(good rendering) Brian walked away from the group, staring at the ground. He walk to the closest tree, and circled it, first looking at the ground, then the branches. Out of the corner of his eye, he spotted something. He walked over to another tree, and found a 2 foot long branch, with small twigs. He pulled them off, until he had a relatively smooth and straight stick. Then he walked back to the group, smirking over his current favorite stick.
--------------------------------------------------------------------------------
2.Emotions---(What in the world are you up to?)
Now technically, this isn't necessary but is extremly helpful. It helps to see the reasoning and motivation behind peoples' actions, and can help make up if other information is not said, such as some actions.
It helps if there is a real reason behind an emotion, to make it seem realistic. People don't go from happy to sad in a snap with nothing different besides the words "now I'm sad". Even if a person isn't aware of why they feel that way, at least say there is a reason, if only for the benefit of the readers.
EX(Copied from "Confusion on Mayanne Street" at Acamina, DF RPG)
""Kenny bent down, worried. Another digimon as a human? First Wazumi, then Hidimon, and he'd heard of another one, but never knew that one. And Realemon probably could. But Wazumi was the closest he had to guessing how to help this guy, but Wazumi never got hurt. He didn't exactly trust all of Wazumi's ideas and logic lately anyway. Like the 'Cake' signs that kept popping up. Once again, he saw himself thinking of asking Jenni, but how could she help. When Digimon were human, were they totally human, or still part digimon?
Kenny bent down next to him. "I'm not Wedge, but I'll help you. But, what should we do? Get you to a hospital, or something for digimon?" Kenny whispered. ""
This shows both his emotions, and his thoughts to his emotions, which explains his actions and dialogue, which is something the other people can respond it.
--------------------------------------------------------------------------------
3. Dialogue--(Please explain)
Dialogue is talking, so in theory you can't have rules for it. You may know that standard english says that it's "My sister and I went to the store", but people would commonly say "Me and my sister." In normal dialogue, it doesn't matter, as long as the dialogue is something that person would really say. Like no typical 8 year old would say 'My sister and I'.
However, you can do more when talking than just saying what you say. You can use actions and facial expressions to show how the person feels when saying that. People can lie, maybe their face shows it. Someone may say they will help, but you can see that they don't feel that way.
Also, showing what someone is thinking can help also. Thought can be like a dialogue at times, especially if talking with yourself in your head. But if you show thought, then don't put it in the same format as dialogue, by using italics or something else. If a person's actions are very intertwined with the thoughts, then it could make sense to write them together with no difference to show which is which.
Finally, be sure that the dialogue and thoughts are realistic. Unless you know exactly what is going on, not everyone can figure out a whole situation in 3 sentences. Usually there is some thought or dialogue to show the person working out the problem. This can also help to show what the person is like, how they handle and work out the problem.
EX(Copied from 'Reunion', at Lulu Tower, Hidimon's Game)
"You're right" Brian said. "You were in that stinking coma. So you don't know everything. When we were ditching Realemon, we weren't going to save Jenni and Ken. We had already gotten them out of the illusions. We were going to stinking save your and AJ's dumb butt. But you wouldn't know that. But I was there. So why do you think you know more than me? And I do care about the others. It's just that there is no point to letting danger walk right up to us before we say 'hey, this is kinda serious' That's just plain dumb. But that is what you seem to be doing. And guess what? I don't think I like you. But that's no big surprise. The others are fine. ANd I have bickered with Cake since day 1. I've teased him about that since day 1."
"No you didn't" Wizardmon interupted. "I teased you since Day 1, as Gateau Wazumi that is."
Brian smiled. "Yeah but we always thought you were weird. Especially when Jenni and Ken said your name meant Cake."
"Well, it would have been a highly suspecious name." Ken added.
"I've told you the story why. For friends. So why are we fighting?" Wizardmon asked.
Brian turned to Brandy. "Because she is an idiot that is willing to put all of us at risk for a danger that she thinks we can handle but we need to be prepared and not let things get to our head. I don't get why you became the unoffical leader of the group. You stink."
"Hmmm. Maybe her experience in JROTC helps make her a better leader than you?" Wizardmon asked.
"SHUT UP CAKE!" Brian yelled. He stomped up to Brandy. "You may be older than me. And...most of us. Okay. You may be older than all of us humans except AJ. But that doesn't make you better. Or gie you the right to let stinking illusions trample us until we are dead, because you think that one illusion is okay and think that we can trust it. I may not know how she helped, because some idiot won't tell me. So why should we listen to you?"
"Because she tried to save me why I almost got us in danger and Brandy is a good person?" Jenni said, crying.
Brian shot a mean look at Jenni. "Okay, someone hit her because this is getting annoying. Bring back Hidimon and stinking make her shut up and grow up."
Brian's yelling shows part of the reasons why he hates Brandy, but even in his anger, still gets along with some of his friends. But sometimes things still annoy him. It's not shown why Jenni annoyed him though, but his anger isn't as harsh as it is for Brandy.
I've divided it up into four main parts. Suggestions to help your main person, the general situation, added details, and expections to everything.
--------------------------------------------------------------------------------
1. Rendering---(Show, not tell)
Basicly, giving detailed details and explaining every action and event. Making it clear to anyone who reads it, so they can have a completely clear picture of exactly what is going on.
EX-(bad rendering) Brian hunts for a stick
(good rendering) Brian walked away from the group, staring at the ground. He walk to the closest tree, and circled it, first looking at the ground, then the branches. Out of the corner of his eye, he spotted something. He walked over to another tree, and found a 2 foot long branch, with small twigs. He pulled them off, until he had a relatively smooth and straight stick. Then he walked back to the group, smirking over his current favorite stick.
--------------------------------------------------------------------------------
2.Emotions---(What in the world are you up to?)
Now technically, this isn't necessary but is extremly helpful. It helps to see the reasoning and motivation behind peoples' actions, and can help make up if other information is not said, such as some actions.
It helps if there is a real reason behind an emotion, to make it seem realistic. People don't go from happy to sad in a snap with nothing different besides the words "now I'm sad". Even if a person isn't aware of why they feel that way, at least say there is a reason, if only for the benefit of the readers.
EX(Copied from "Confusion on Mayanne Street" at Acamina, DF RPG)
""Kenny bent down, worried. Another digimon as a human? First Wazumi, then Hidimon, and he'd heard of another one, but never knew that one. And Realemon probably could. But Wazumi was the closest he had to guessing how to help this guy, but Wazumi never got hurt. He didn't exactly trust all of Wazumi's ideas and logic lately anyway. Like the 'Cake' signs that kept popping up. Once again, he saw himself thinking of asking Jenni, but how could she help. When Digimon were human, were they totally human, or still part digimon?
Kenny bent down next to him. "I'm not Wedge, but I'll help you. But, what should we do? Get you to a hospital, or something for digimon?" Kenny whispered. ""
This shows both his emotions, and his thoughts to his emotions, which explains his actions and dialogue, which is something the other people can respond it.
--------------------------------------------------------------------------------
3. Dialogue--(Please explain)
Dialogue is talking, so in theory you can't have rules for it. You may know that standard english says that it's "My sister and I went to the store", but people would commonly say "Me and my sister." In normal dialogue, it doesn't matter, as long as the dialogue is something that person would really say. Like no typical 8 year old would say 'My sister and I'.
However, you can do more when talking than just saying what you say. You can use actions and facial expressions to show how the person feels when saying that. People can lie, maybe their face shows it. Someone may say they will help, but you can see that they don't feel that way.
Also, showing what someone is thinking can help also. Thought can be like a dialogue at times, especially if talking with yourself in your head. But if you show thought, then don't put it in the same format as dialogue, by using italics or something else. If a person's actions are very intertwined with the thoughts, then it could make sense to write them together with no difference to show which is which.
Finally, be sure that the dialogue and thoughts are realistic. Unless you know exactly what is going on, not everyone can figure out a whole situation in 3 sentences. Usually there is some thought or dialogue to show the person working out the problem. This can also help to show what the person is like, how they handle and work out the problem.
EX(Copied from 'Reunion', at Lulu Tower, Hidimon's Game)
"You're right" Brian said. "You were in that stinking coma. So you don't know everything. When we were ditching Realemon, we weren't going to save Jenni and Ken. We had already gotten them out of the illusions. We were going to stinking save your and AJ's dumb butt. But you wouldn't know that. But I was there. So why do you think you know more than me? And I do care about the others. It's just that there is no point to letting danger walk right up to us before we say 'hey, this is kinda serious' That's just plain dumb. But that is what you seem to be doing. And guess what? I don't think I like you. But that's no big surprise. The others are fine. ANd I have bickered with Cake since day 1. I've teased him about that since day 1."
"No you didn't" Wizardmon interupted. "I teased you since Day 1, as Gateau Wazumi that is."
Brian smiled. "Yeah but we always thought you were weird. Especially when Jenni and Ken said your name meant Cake."
"Well, it would have been a highly suspecious name." Ken added.
"I've told you the story why. For friends. So why are we fighting?" Wizardmon asked.
Brian turned to Brandy. "Because she is an idiot that is willing to put all of us at risk for a danger that she thinks we can handle but we need to be prepared and not let things get to our head. I don't get why you became the unoffical leader of the group. You stink."
"Hmmm. Maybe her experience in JROTC helps make her a better leader than you?" Wizardmon asked.
"SHUT UP CAKE!" Brian yelled. He stomped up to Brandy. "You may be older than me. And...most of us. Okay. You may be older than all of us humans except AJ. But that doesn't make you better. Or gie you the right to let stinking illusions trample us until we are dead, because you think that one illusion is okay and think that we can trust it. I may not know how she helped, because some idiot won't tell me. So why should we listen to you?"
"Because she tried to save me why I almost got us in danger and Brandy is a good person?" Jenni said, crying.
Brian shot a mean look at Jenni. "Okay, someone hit her because this is getting annoying. Bring back Hidimon and stinking make her shut up and grow up."
Brian's yelling shows part of the reasons why he hates Brandy, but even in his anger, still gets along with some of his friends. But sometimes things still annoy him. It's not shown why Jenni annoyed him though, but his anger isn't as harsh as it is for Brandy.